Monday, December 27, 2010

CS-AWP file

 1. AWP file
new to CS, the other players like P90, and I been AWP features to the mystery of living. slightly after the echo of gunfire sounded the enemy were killed one after another really cool feeling spent, the only drawback is that the playing time is too slow, CS maps are generally more buildings, attack rate cycle The disadvantage is too slow when the result is very close fight AWP suffer. But the point the vestiges of the cells .50 M40A1 and told me that this gun's potential in the CS is immeasurable, and it must be my number one killing tools. After numerous battles, and finally the AWP can be used in the game was more flexible, so that the SERVER PHOEBUS just on the time of the killing, also launched a number of forums cheating I argue. Actually, if as now, our After the CS more experienced, will not feel surprised. Of course, CS is constantly upgrading, AWP and perhaps some adjustments in the characteristics of, and I now have a life not yet reached the level of shot, and we have to continue Research and explore down.
First, I explain the meaning of the basic operational elements of CS mm climate, geography, and.
days, in the CS should be seen as the speed of speed, combat whether the packet loss. speed speed of the individual play has a great impact, it is self-evident. speed is good, you can clearly see the enemy's activities in the right, the speed gun is also a bomb normal, this is very important. and when the PING values above 300, there will be such as to see others move in the moment of the distance to fly a large section, or pointed a gun at the enemy fired bullets and the other is a shuttle such phenomena as if nothing more serious is sometimes press the mouse, half a second after the bullet was fired out of the vast number of these issues hh cat on the line with players often encountered problems, but also most difficult to solve a problem. When the PING higher than 400 or serious packet loss, if there is no known friends to play on the same server, I tend to withdraw from the server to look for another relatively stable, because my aim is to play games, rather than I play the game.
location, mainly to be familiar with the map, which is every CS player should do. to figure out how to get a map of each, the default position of the hostages, C4 bomb placed position, and then look at the map of where is the sniper always stay where it is to grasp the common sense fight AWM, so each map will have a few sniper position, we often code for the sniper position 1, 2 sniper position hh good use of terrain to your advantage, sometimes a dozen to a few can do to a small number of troops to contain the enemy most of the troops, and then flank with his teammates, these are the tactics we used.
people, this is CS the most difficult operations a technical problem. Even if the individual's strategy and tactics again superb, small groups of enemy in the encounter is certainly ominous. this time, we need a tacit understanding with the rest of the team. I get AWM go forward or squatting with a corner, the most undesirable in the allies of the one next to me MP5, so I feel very warm. CS and other games QUIKE biggest difference is that it is the essence of co- No matter how you like the technology, as long as the tactics used properly, can be a powerful enemy to defeat!
Okay, so much nonsense, here are some of my experience of using the AWM.
in CS, world, the eyes are not the only collection of operational information of the senses. If a master did not play CS or did not open stereo headphones, then he (she) is certainly not used all the thoughts. CS in not only the voice of each weapon are different, and even footsteps are very realistic. A pair of slightly musical ear can easily hear thunder and a flash bang shot sounds different when landing, through the exchange of information with the radar, you can feel the side through the the enemy's position, which in man is very useful when fighting. can it when the enemy did not react to a sniper close decision fighting one. but I can only hear up to 3 people's footsteps , much to confused. There is attacked by invisible enemies, the general know each other by their sound to a specific location can be, and what properties to use a weapon, striking in an attempt to reduce the response time. If the ears and eyes with good, attacking the enemy in front of a number of red and sometimes even can do the reaction time is 0. now think of it, spent money I brought back 4 to 8 digits + 2 speakers in addition to music, but also of the development out this function, really touched.
, of course, the enemy will not be audible every second, they squatted on a dark corner waiting for you come to die, especially in the late hit, and some is a hide and seek with you people. this time depends on familiarity with the map and their own response capability. a box full of narrow roads, in addition to my footsteps, there is no other sound, appears to virtually every security a box behind the next corner may be hidden Murder. When I think there may be after the box in front of the enemy, they will slow down, open the shot, and then carefully walked over see the establishment of assumptions, and if not, continue to Search forward. I would first contact intact is the original state of mind to search, so even if someone, the reaction time may not be faster than me, AWM will be issued within half a second mortal blow. this time to be wholeheartedly into the GAME, the game is the most tiring part of the process.
addition to the familiar voice, familiar with the map, but also fighting the enemy in a short time familiar ideas. When the fighting began 15 seconds, the enemy has not been in a junctions occur, they may go the other way, or reduction in the base, with the gang after playing a few rounds, you should guess how the other side is about to attack or defense. there effort, it is best to understand to the other members of the specific hobby, this battle is also helpful. For example, the team's 5418, and he clung to AUG or SG552, sprang behind a box in the corner or half of your body, facing the enemy guns often appear, And it goes a small fire two shots, the action quickly, less than one second, and then adjust the position of the muzzle, the gun against the enemy positions around the head, and then go out to open a few shots, then withdrew it, often some were tortured to death. but I have long been seen through the two erupted, and saw the man in the corner furtively pumping is definitely on him, not polite to go to the wall to fight, to die N times he wore haha. killed by the enemy after this time, but also the best time to understand each other habits. I honor the future, often followed by other more powerful a role, while bad luck curse him to hurry, watching his movements, analysis of his psychology, thinking about how to use the AWM to dry the next time he:).
Battle in the distance, AWM should be the most horrible gun, according to theory,, AWM can be immediately after in the face of the enemy On a mirror, pull the trigger, +300 ocean. But there are many considerations on the battlefield can not or could not overcome the factors that can accomplish this simple continuous formula few people. In the long-range battle, the test is striker their psychological qualities. AWM VS AWM, see the opponent immediately after the shooting, which is the basic knowledge, but if two people can not hit, the second shot must analyze the opponent's move to re-position shot, but decisive, more like half a second means killed. AWM VS other rifles, usually in the distance, with AUG or firearms like AK with the AWM is not worth playing, but if there is no shelter, then had no choice but recklessly, and AWM applications this time aimed at the re-shoot time, because the enemies a little smarter you are not standing still point, they will usually move around the fire, aiming to move where they want, let them go sight of the cross and then get rid of, may also be a good idea. Here to remind you that when playing with the AWM at close range unless otherwise do not jump, because the placement of the hands of opponents has been the heart again. in the use of AWM, the There are two somewhat controversial original play, is to open again targeting a good mirror, or in the mirror did not open when the first target and then on screen. but then I have to play two kinds of applications, such as from a corner go out and play away half of his face exposed the enemy, you must first make a good mirror, and then adjust the muzzle flash to see the enemy, and in walking Yudi, it must aim at the enemy before opening mirror, and then open mirror, stopped and adjusted the gun a little mouth shot. In CS before the V6.6 open sliding mirror or around the time when we move, can play a very accurate, but too slow on the shells, rose to V6.6, and despite playing significantly faster on , but just a little movement before the shot point, impact point and the aiming point will lead to a certain degree of error, it must be stopped before shooting AWM, AWM I think this is the greatest weakness.
in close encounters, the person holding AWM is a disadvantage, but not completely no chance of winning, we should look at the shooter at close range AWM technology and luck. in the event of an enemy must be within half a second bullet fired into the chamber , but also to associate, or when the enemy could react, the half-spindle bullet at close range can be a single man to kill. because the AWM is a very high weight of the arms, together with the basic moves are not allowed to play, AWM's After the first bullet hit the user, like the trees carrying a small tree root Shaohuo Gun, fancy devastated. although I have to practice playing QUIKE down when the response, together with my baby sound, may have missed or when . God is very fair, AWM Although the odds in the last war is not high, but the opportunity at least once, not only considered a good grasp of their own wrong.
Well, after all, mortal, with the legendary Israeli snipers than up, I kind of a bomb from a life, grabbed the sniper rifle can also play the level of charge is still very far, but I still believe, AWM is the most horrible CS tools, people can use it well, and the most terrible people.
2. AWP ultimate guide to
a CS player skills from the novice to the master path of development, in general, followed the MP5 -> M4A1/AK47--> AUG/SIG552--- > AWP route. can be seen in a CS AWP is actually more difficult to grasp the weapon. However, as the old T (T * GD, PK) in his own AWP tips where it is written: this gun will be a kinds of terrible weapons. AWP kill master hand of the terrible capacity, often to control the situation and the impact of both the key to victory, how to learn to use the AWP, and climb to the AWP will be the master of every aficionado of CS compulsory questions.
AWP is not a master of my own, can only count up to the middle level only. The big reason is that my hand is taking the EU route. a lot of people will see my mouse sensitivity daylights scared, I transferred it to almost the fastest. The sensitivity of the attacks is simply to play hard, but can also spy had thirty-five birds. but fortunate enough to get around the pig bit AWP master it completely, coupled with their own practical experience, summed up the set by the foundation to use AWP in depth experience. not exclusive, is now out and to share communication.
I. Fundamentals
1, if you want to position itself as a sniper, for beating attack , and they often have enough money to ensure that AWP, then the first thing you do is go to the advanced control in the mouse sensitivity to their tune a little slower. Generally 1 / 3 to 1 / 2 is appropriate . As some of the sensitivity of the mouse transferred to AWP for Vendetta 1 / 4 or less, it was probably his hh mouse itself has a problem ^ _ ^
2, a very important point: the end of the gun in your hand steady, in particular, to shift their extremely accurate barrel, which will be frequently used in peacetime. This is the beginners should not be one of the reasons to play sniper. particularly those who experience no FPS game friends, come see the enemy hands of a shaking the hands of the gun looked out to talk about the attacks it hh hh
3, to understand AWP's .5 play accurate; AK, M4 death of a bullet as if by sprinkling; shotguns are virtually no long-range lethality, and so to find out the various gun hh ; system should identify the appropriate usage, gun control in the shares of any finger. AWP for the same. AWP's move, you will find the location of bullet location and your aim worse galaxy. Another example is the AWP to try to hit open mirror, mirror if you do not open, even a short distance away from the enemy, you will find to kill not him. There is absolutely can not beat on a ladder, such as the CT base on the second floor de_nuke ladder, or ladder cs_assault thief base vents, never stand on the ladder to get AWP beat (other AK, M4 does not work), I do not know the game BUG or what, in short, standing on the ladder are not allowed to hit will always hit.
4, Desert Eagle (Desert Gu Ying, good partner. economic Budget sufficient time may wish to buy a two-edged self-defense, its power is also very scary.
Second, improve the articles
1, must be very familiar with the map, and often the two sides according to their location and the remaining forces to should be chosen to determine their own security, such as just-Board, he himself can not be the enemy around the posterior of the time, when a large knife can be used to replace the AWP, with the use. no one will open a box in the mirror after the AWP, and then double-click the mouse to restore unless rookie. the level of the people are a bit to replace a cell with Q mirror. So, when you are not in danger, drew out his sword faster than pulling a pistol, but also much easier to achieve high frequency AWP shot. But contrary In each game the late, the situation is more complex when, at this time should be cautious, the use of pistols. because the enemy at any time from your side will come out somewhere.
2, playing with sniper to make their own Sniper's character: first, to seize a favorable position in the sense of stronger attack. often encounter this situation: the attacks on both sides relatively strong master, then, often the first bit of sniper firm who wins. the other party appeared, black and fowling slightly hh hh; second snipers to be patient, not impulsive, the enemy does not move I'm not moving, the enemy moving I do not move out of our military have gone forward, and he is does not matter with, but should slowly, step by step feels, when necessary, to help look after their own people off to see if there is no back pocket after the cunning enemy to come round. so, then shoot birds hh; III , find out the attacks on favorable terrain. vast outdoor scenes, narrow corridors are beneficial to attack the terrain, such as the open jeep that off, assault, avenue in front of the Italian hostage room, nuke's main square, dust of war under the bridge and hh These are known could not have known According to opponents of the different levels of experience to determine their own style of play. that is to see people beating people, exorcism of demons, hell. My practice is to When you encounter enemies, their names are displayed in the middle of the screen, very smart. then you will be based on standings or personal experience of what the other is the level of players, beginners, veterans, or through the wall guys. very simple to deal with novice, novice often can not determine what is in your hand gun, but often taken lightly, for you straight over, or squat to hit you, etc., this time you only need to aim his head, snapped soon as the body to the addition of a. to deal with more complex fields and then, a dozen veterans face to face with you, the first time will know that you are using a AWP, then the different fields and then they have different tactics:
a) some are not, and you recklessly, he would look at camp, or around your posterior. fight against such people wake up the spirit of twelve, at any time pay attention to your pp
b) there is and you wear , flash out to you a few guns, flash back, and then flash out to you a few shots. This guy is better to deal with, according to their ability to respond to aim his side out of position after the point. Then he flashed out, combined with your immediately opened fire response time. He went to see a Marx. there is a flash back is aimed at his position, so he want to go back after a few shake when you hit his head it does not live up to expectations. c) Some guys are like dancing, jumping around, and regardless of Da Buda was of you, anyway, he was jumping that he does not hit you. Such people are easy to handle Yeah, like aiming a little too little on a. in the air, hit him down, he really become a dead only judge, and this requires seasoned experience and sound judgment.
d) when the other party could get AWP. In the face of those AWP master, you fired the first shot did not kill him when you should be careful . when my practice is in front of him holding a knife Yeah Akira Akira, and when he returned to the air after the shot to play immediately brings up his re-AWP, aiming to live out his position. This time advantage and the return your hands. Remember, good position when the other has stood out for you, you do not talk to him delusional fight AWP, so naturally you will die very hh.
Third, the ultimate skill Gun Dafa The MP5, UMP4.5 very powerful, and especially his hands AWP, is simply terrible. Remember I had heard that he's AWP AWP words because he played to his potential and the deification of the word, think of eyes to see him play, then, to know that he really is a That is, when you use AWP in a very short period of time, the muzzle slightly later shift shot a short distance, then all the objectives of this distance will be among the system as is the gun. In other words, rejection of a gun, you can lay all the enemies within the distance. This is the rejection of the principle of the gun. (hoho, turned out to be a BUG ah)
2, practical skills: understanding the principles of the future, I believe we all sensed that this technology terrible future, that is, like Micheal as well versed in gun to summary rejection monster, AWP in his hand to do anything really very simple example of the hh one example, in the dust which do CT, the first Time rushed to the nearest entrance of the tunnel, and then into the target side of the tunnel from the T-shaped out of thieves. You do not worry about this time what actions the other party is out (come out, come out, or take a little exposed a body AWP shot out of you), you only need to aim to live at first sight a little to the left of the enemy position, and then just out of sight of the enemy, immediately to the right of the , rejection of a prospective, you can easily get rid of three kinds of enemies: a) rush out as quickly as possible; b) to take a head and ran back; c) use the AWP out of hh and exposed half of the body to deal with the enemy to jump out , you just need a muzzle to the top right of rejection on it. Oh, I do not believe the beginning, but witnessed Micheal rejection to rejection to the hh to really had to , easily said, but the actual practice up to be difficult. First of all the rejection of the gun to master the offset well, too big and too small will not work; second shot from the rejection of the gun to the time difference have to grasp, open 0.1 seconds later the gun, the BUG to disappear, of course, you will very easily become the enemy of the traditional AWP play (RBI Act) is better. in close, if you excel at this trick, Speaking for the first time over there, I believe we all can not wait to train to look at this Do not take my gun to try Xiongtai Oh, mercy mercy hh hh)
4. AWP entry reference
AWP is perhaps the most terrible weapons, but it is certainly the most difficult to use good weapons. had also I do not know why, actually in love with the AWP. so intent on finding a teacher pointing, but the so-called boxing by easy to get, hard to find ah teacher. May not be tasted. no choice but to explore alone, to outline side has presented today. for this paper aims to provide an early entry AWP beginners, Mo and then searching the same as the younger brother, stumbling bumper. are not self-esteem, for reference only.
wordy, wordy, wordy, repetitious, Luo wordy, Luoluosuosuo hh
us first look at the basic properties of AWP. AWP stands for Artic Warfare Magnum / Police Model, by the British company Accuracy International, weight 6 kg, using the .338 Lapua Magnum ammunition, every 0.89 seconds before firing a bullet, cartridges replacement needs 2.75 seconds. 10 rounds per clip, warhead weight 16.2 grams. bullets firing rate is 914.4 meters per second, emission energy of 7000 joules. the people can go to high school math, These data mean?
weight 6 kg, and the M249 light machine gun as heavy. holding a rifle walking is not blocking the sound, the sound of occasional split step. In non-blocking mode moving shots, you can make your chin Bulong, not happy, but you are scared of its accuracy, there is no precision at all, basically refers to the East beat the West. Even still shooting, also off target at ten meters away.
to want to hit the target, you must enter blocking mode, sight magnification of 2.25 times and 9 times. into blocking mode, as long as the body does not move, no matter how you dumped the gun, the bullet will fall to 100% red, and that the magnification and shooting accuracy has nothing to do.
the warhead weight, high rate of fire, body armor no role in it. If it is a direct hit was definitely linked. even after being bullet through a barrier in the value of life no more than 40.
the mouse to play a very important technology impact. Do not use the traditional serial port mouse, that is, 9-pin or 25 pin side port that the serial port is slow and can not sync made to reflect your hand movements. even through switch interface, received a PS / 2 port, will be discounted. USB interface mouse, now you, I did not used. In theory, USB devices transfer rate high, but not the keyboard and mouse-specific, response time may not be ideal. PS / 2 mouse to be the best choice. mouse weight and size can not be ignored, too light, it is hard to stop; too heavy, it is hard to move. size five fingers to give comfort to hold appropriate. consistent with the better hand. Shuangfei Yan brother using a wireless mouse, did not feel good tail. slightly heavier than a little, little a little. resolution up to 520DPI, Although there is no higher than it was, but still worse then that. I do not know how Microsoft's new optical mouse like. Logitech optical mouse is a tail. well.
addition to the keyboard to be responsible for targeting, shooting outside the a lot of work, moving, jumping, squatting, fill bombs, for weapons. suitable for typing keyboard may not be suitable for playing games. keys flexibility to be small, the trigger feel to be obvious. I personally think the keyboard than the SAMSUNG ACER good.
have good equipment, there is a good state of mind, can play better. of course slightly, with 17-inch flat screen monitors is even more ideal. on the CPU, graphics card, memory, monitors, and I will write something later, and we discuss the discussion.
How does it work? CS allows the mouse, keyboard, joystick to control the target. is the best mouse, mouse, by finger and wrist control to complete the game bar depends on the forearm. This determines the joystick and flexible than the mouse. mouse movement is any point of the vector movement of the keyboard switching movement can not be compared. Only the fastest with the mouse to aim at a target. Hold the mouse hand do not be nervous, relax, and maintain flexibility, and click speed was faster.
goal is nothing more than stationary targets and moving targets two. based on the then state of their own, can have a total of four cases: stationary shooting a moving target, still firing at rest target shooting stationary targets mobile, mobile shooting a moving target.
second case is extremely rare, is when you're ready to shoot out from under the door to the enemy, there is a sudden from the roof of the enemy's fool fell down, hurt the value of only 1 point of life, fainting in the past, and his ass just to get in your red dot sight, so you pull the trigger, sweeping vision.
still shooting moving targets, which The first topic is the sniper. sniper in to occupy a favorable position, into the blocking mode, waiting for the enemy appears. beginners preview is often a corner edge of the place, the enemy prepared the first time in the event of fire. This is not possible, most people's reaction is not so fast, from the need to find the target to shoot at least 0.25 seconds. so this is not possible to preview mm in the shot hit the target before the enemy has flash over. unless there is another bad guy followed, that the unfortunate death of the guy.
attack a moving target, that is, the amount of playing early. a reasonable preview point should be based on their reaction speed, aiming to 3 people 2 people wide wide position. reserved too much, it may be found in the fire before the enemy, the enemy will act to dodge. and then to shoot difficult. However, the enemy is wall-corner, then wall-away? Do not worry, as this opponents, the wall-turn, will continue for some wall-walk. Shunzhe Qiang trend, that is, the direction of target movement, opened fire. we must grasp the opportunity.
this preview, there is a drawback, not very effective against the other sniper. the other side of the sniper may be targeted, while moving out from the corner, where he is often aimed sniper often squatting position. In general, he would not to the front of the other person appears, he will enter your field of view. So, you find him, it is best to get rid of him immediately. you are not confident on this point, then immediately abandon any attempt to attack and leave you a place to stay . Or, get rid of other enemies you have good aim, and his marksmanship is not a good gamble.
mobile shooting stationary targets. this comparison easier. mainly used against the enemy hiding in ambush, usually hiding in the box behind the next pillar. into 2.25 times the blocking mode, the face of an imaginary target, lateral in the past. Once the enemy, the red dot sight should have been upon him, stop moving, fire. this time, most did not react to each other shot.
Another faster way is: Here AWP, do not enter the check mode, wall-in the past, before entering his field of vision, jumped, skipped his target area, in the air adjustment Good point, not to move after landing, your barrel may have gone into his nostrils, so that even if the difference between precision and then also he can play. Remember, whether human or guns, a move not to play quasi- , and air to adjust the angle is the key. use this method requires the skills to be higher.
mobile shooting stationary targets to tackle the difficulties is the sniper. Often, relatively far from the location of enemy snipers, use the check 9 times model was more reliable. you obstructions or corner hiding after adjusting the angle, lateral out, concentrate, observe the scenery changes, and if there is something irregular or a shadow, do not consider the hand of the keyboard immediate release, firing. In this process, moving the mouse does not require the prior should be good. This requires the environment to be familiar with the terrain. fire to be fast, decisive, kick back immediately after the hide. because the other side may have more than one sniper.
how to hide it quickly, but also a method. is for a knife. you want to hide the left, with the index finger or middle finger to change the knife out, Shanba. to hide the right to with the ring finger by
the advantages of mobile shooting stationary targets is to use the opponent's mental fatigue, opponents in the months, the time target, it is difficult to maintain an appropriate mental stress has been, and will therefore suffer or fingers become stiff response. And you is wait at Plaza, in the side When moving out, the spirit was highly concentrated, so quick response than rivals.
to avoid the months when his happens, it is necessary to slightly move the mouse, it has not quite a circle, clockwise laps in the reverse clockwise laps, circle is smaller, only a few millimeters in diameter on the display. hands can remain flexible. the eyes relax, do not focus on the monitor, to waste the spirit, look-see to like. screen whenever transaction to point in the past. the location of the enemy may appear more than one, it should braking. See the fourth case.
mobile attack moving targets. ring finger and index finger to keep alternating movement to make myself not as a static target. sight also about non-stop translation, the two take care of the enemy positions that may arise. If there are two more locations, that is not a good place to check. the enemy appears, do not immediately stop the enemy to move around the front sight only after stop moving and continue to aim at, I remember the amount in advance. distant enemy may not see you get the AWP, then you have an advantage; if the other party is AWP, AWP followed on the radio is a soul-stirring.
brother My favorite place in the open one-on-one duel of the AWP. would be no place to hide and fair. keep each other's mobile route and estimated time of shooting, bang one after another, looking at all enjoyable.
sniper four kinds of play are finished, if you decide sniper began his career. I advise you to go first to look at several BOT training hard, it is best to go to bars to find people to practice together.
Postscript: brother for exercise AWP, standings has been dropped from the 5X 2XX. when can go back to it?
5. Counter-Strike , this thing is in the 1.3 version of the previous shot is absolutely killed, recently I saw on TV ...

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